Melee Weapons are a type of Weapon in Sword Coast Legends. This is a list of melee weapons in the game.
Simple Melee Weapons
Daggers
Dagger
1-4 Piercing
Tooth of Flame
+2 to hit and damage
Deals 1 Fire damage on hit
One-Handed Light Finesse (Dexterity)
High Captain's Dagger
1-4 Piercing
+2 to hit and damage
15% chance on hit to Silence
+5 to Sneak
Titus Mintons Dagger
1-4 Piercing
+2 to hit and damage
Critical range +2
Causes user to go into stealth after landing
a killing blow, One-Handed Light Finesse (Dexterity)
Greatclubs
Greatclub
2-8 Bludgeoning
Two-Handed
Goliath Club
2-8 Bludgeoning
+2 to hit and damage
Causes Force damage to multiple nearby targets on hit
Maces
Mace
1-6 Bludgeoning
Gazlot's Mace
1-6 Bludgeoning
+2 to hit and damage
Deals 1-6 Cold damage on hit
+1 Armor Class
Quarterstaffs
Quarterstaff
1-6 Bludgeoning
Two-Handed
Staff of Eternal Torment
1-6 Bludgeoning
+1 to hit and damage
Deals 2-8 Fire damage on hit
50% Necrotic damage resistance
Staff of Explosions
1-6 Bludgeoning
+3 to hit and damage
+9 to all Fire damage dealt
Deals 1-3 Fire damage to attacker when struck
Sickles
Sickle
1-4 Slashing
Vampiric Sickle
1-4 Slashing
5% chance on hit to deal 5-19 Necrotic damage and heal the user for that amount (Does not work on Undead or Constructs)
Martial Melee Weapons
Greataxes
Greataxe
3-12 Slashing
Two-Handed
Value: 30 Weight: 7
Berserker Axe
3-12 Slashing
+1 to hit and damage
Rampage on a failed DC 15 Wisdom save when struck
+2 Constitution
Gold Axe
3-12 Slashing
Increases gold acquired by 10%
Greatswords
Greatsword
3-12 Slashing
Two-Handed
Value: 50 Weight: 6
Sword of Life Stealing
3-12 Slashing
+1 to hit and damage
5% chance on hit to deal 4-18 Necrotic damage and gain 15 maximum hit points lasting 30 seconds (Does not work on Undead or Constructs)
Halberds
Halberd
2-10 Slashing
Two-Handed
Value: 20 Weight: 6
Eldinger
2-10 Slashing
On hit, 33% chance to trigger a shock of lighting that damages nearby enemies.
Deals 9-18 Lightning damage over 10 seconds
Rapiers
Rapier
2-8 Piercing
One-handed Finesse (Dexterity)
Value: 25 Weight: 2
Swift
2-8 Piercing
Increases action speed, but at the cost of 100% weakness to physical attacks
One-handed Finesse (Strength)
Scimitars
Scimitar
1-6 Slashing
One-Handed Light Finesse (Strength)
Value: 25 Weight: 3
Taoran's Blaze
1-6 Slashing
One-Handed Light Finesse (Strength)
+1 to hit and damage
Deals 1-6 Fire damage on hit
25% chance on hit to cause Withering
Longswords
Longsword
2-8 Slashing
One-Handed
Value: 15 Weight: 3
Defender
2-8 Slashing
+3 to hit and damage
+3 Armor Class
Value: 8400 Weight: 3
(Hidden behind east wall in Rylfangs Lair, top floor)
Vlaakith
2-8 Slashing
+3 to hit and damage
+3 to hit and damage vs. aberations
Deals 9 to 46 Psychic damage over 10 seconds
Value: 13770 Weight: 3
(Found in trapped chest in the tax office in Grackelstugh, market district)
Battleaxes
Battleaxe
2-8 Slashing
Value: 10 Weight: 4
Edge of Fire
2-8 Slashing, +2 to hit and damage
Deals 1-6 Fire Damage on hit
Ooze Venom Broadaxe
2-8 Slashing, +8 to hit and damage vs. Ooze creatures
Deals 1-4 Fire Damage on hit
Shortswords
Shortsword
1-6 Piercing
One-Handed Light Finesse (Strength)
Sun Blade
2-8 Radiant
+2 to hit and damage
+6 to hit and damage vs. Undead creatures
One-Handed Light Finesse (Dexterity)
Torga's Pyre
1-6 Piercing
+4 to hit and damage
Deals 9-16 Fire damage on hit
Deals 45-63 Fire damage over 10 seconds
One-Handed Light Finesse (Strength)
(reward for the quest behind the duegar vault in the Forelorn Cliffs)
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