Judgement |
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Type |
Attack |
Range |
Melee |
Cooldown |
60s |
Requires |
Lay on Hands, Level 3 |
Modified by Stat |
Charisma |
Ability Tree |
Crusader |
Judgement is an Ability in Sword Coast Legends. Only Paladins may use this Ability.
Judgement
- Effect: Holy power surges through your weapon, dealing (Weapon Damage -1) + 2-12 Radiant damage to your target on a hit. The radiant energy then erupts and seeks out allies within 10 yards, healing them for 8-11 hit points. Undead or constructs receive no healing from the secondary effect.
- Cost: 2 Points
- Note: Increasing your Charisma Modifier increases the minimum and maximum damage of this ability by 1.
- Note: Increasing your Charisma Modifier increases the minimum and maximum healing by 1.
Judgement II
- Effect: Holy power surges through your weapon, dealing (Weapon Damage -1) + 3-18 Radiant damage to your target on a hit. The radiant energy then erupts and seeks out allies within 15 yards, healing them for 12-17 hit points. Undead or constructs receive no healing from the secondary effect.
- Cost: 1 Point.
- Note: Increasing your Charisma Modifier increases the minimum and maximum damage of this ability by 1.
- Note: Increasing your Charisma Modifier increases the minimum and maximum healing by 1.
Judgement III
- Effect: Holy power surges through your weapon, dealing (Weapon Damage -1) + 5-24 Radiant damage to your target on a hit. The radiant energy then erupts and seeks out allies within 15 yards, healing them for 17-23 hit points. Undead or constructs receive no healing from the secondary effect.
- Cost: 1 Point.
- Note: Increasing your Charisma Modifier increases the minimum and maximum damage of this ability by 1.
- Note: Increasing your Charisma Modifier increases the minimum and maximum healing by 1.