Deathstrike
- Effect: You have become a master of death. Striking with this attack deals an initial (Weapon damage -1) Bludgeoning/Slashing/Piercing damage and forces the target to make a DC 9 Constitution saving throw. On a failed save, the target takes an additional 24-99 Bludgeoning/Slashing/Piercing damage.
- Cost: 3 Points
- Note: Increasing your Dexterity Modifier increases the minimum and maximum damage of this Ability by 1 for both damage values and raises the DC check by 1.
Deathstrike II
- Effect: You have become a master of death. Striking with this attack deals an initial (Weapon damage -1) Bludgeoning/Slashing/Piercing damage and forces the target to make a DC 10 Constitution saving throw. On a failed save, the target takes an additional 28-117 Bludgeoning/Slashing/Piercing damage.
- Cost: 1 Point
- Note: Increasing your Dexterity Modifier increases the minimum and maximum damage of this Ability by 1 for both damage values and raises the DC check by 1.
Deathstrike III
- Effect: You have become a master of death. Striking with this attack deals an initial (Weapon damage -1) Bludgeoning/Slashing/Piercing damage and forces the target to make a DC 11 Constitution saving throw. On a failed save, the target takes an additional 33-135 Bludgeoning/Slashing/Piercing damage.
- Cost: 1 Point
- Note: Increasing your Dexterity Modifier increases the minimum and maximum damage of this Ability by 1 for both damage values and raises the DC check by 1.
Deathstrike IV
- Effect: You have become a master of death. Striking with this attack deals an initial (Weapon damage -1) Bludgeoning/Slashing/Piercing damage and forces the target to make a DC 12 Constitution saving throw. On a failed save, the target takes an additional 36-147 Bludgeoning/Slashing/Piercing damage.
- Cost: 1 Point
- Note: Increasing your Dexterity Modifier increases the minimum and maximum damage of this Ability by 1 for both damage values and raises the DC check by 1.