Stats of player characters in Sword Coast Legends are listed here. They are based off of Dungeons & Dragons Fifth Edition Ruleset. They determine a player's proficiency in using Equipment , and Skills .
Stats Information
Armor Class
Armor Class is a number that represents your characters ability to negate damage. If the attack roll(d20+proficiency bonus) is less than your armor class, it misses or is otherwise negated.
Hit Points
Hit Points are points that indicate the amount of damage you can take before dying/needing to be stabilized.
Speed
Description goes here.
Core Stats
Strength
Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force. Most physical attacks use Strength to determine hit/damage.
Dexterity
Dexterity measures agility, reflexes and balance. Ranged attacks and finesse weapons use Dexterity to determine hit/damage. A high dexterity score also makes sneaking, disarming traps and unlocking things easier. Dexterity also increases a character's Armor Class.
Constitution
Constitution measures health, stamina and vital force. Constitution directly affects your total hit points and also is used for many save checks that affect your physical well-being.
Intelligence
Intelligence measures mental acuity, accuracy of recall, and the ability to reason. Arcane spells use intelligence to determine damage as well as their difficulty checks.
Wisdom
Wisdom reflects how attuned you are to the world around you and represents perceptiveness and intuition. Divine and Nature spells use Wisdom to determine their potency, and Wisdom also helps in locating hidden objects.
Charisma
Charisma measures your ability to interact effectively with others. It includes such factors as confidence and eloquence, and it can represent a charming or commanding personality. Charisma is used any time you must be persuasive, whether it be hostile or friendly. Paladins use Charisma to determine the potency of their spells.