Righteous Champion in Sword Coast Legends is an Ability tree for the Cleric Class. Champions who fight in the name of their gods are imbued with a bit of that god's power, enough to strike down their enemies with divine righteousness, and to sand the foulest of enemies running away in fear. Values listed at -1 Wisdom Modifier.



Righteous Champion Abilities


divine_strike-icon.png Divine Strike


  • Effect: You infuse your weapon with divine energy as you strike your target. When you hit a creature with this attack, you deal (Weapon damage * 1 + Wisdom Modifier) Radiant damage.
  • Cost: 1 Point
  • Type: Cantrip - Attack
  • Range: Melee
  • Cooldown: 2 Seconds
  • Requirements: None
  • Cost: None (Ability Known)
  • Ranks: IV


spiritual_weapon-icon.png Spiritual Weapon


  • Effect: You create a spectral hammer that hovers within range and will seek out and attack enemies, dealing force damage with each attack. The hammer will match your level up to level 5 and gains a bonus to Strength and Constitution equal to your Wisdom Modifier. The hammer will exist until defeated, 120 seconds have passed or you cast the spell again.
  • Type: Summon
  • Range: 10 Yards
  • Cooldown: 80 Seconds
  • Requirements: Level 3
  • Cost: 2 Points
  • Ranks: IV

healing_word-icon.png Healing Word


  • Effect: Divine healing washes over a target you specify, restoring 5-6 hit points. This spell has no effect on undead or constructs.
  • Type: Direct Effect
  • Range: 18 Yards
  • Cooldown: 20 Seconds
  • Requirements: None
  • Cost: 1 Point
  • Ranks: IV


turn_undead-icon.png Turn Undead


  • Effect: You present your holy symbol and speak a prayer censuring the undead. Each undead within 9 yards of you must make a DC 9 Wisdom saving throw. If the creature fails its saving throw, it is turned for 30 seconds, or until it takes any damage. A turned creature cannot attack and will attempt to flee from the cleric for the duration of this effect.
  • Type: Point Blank Area of Effect
  • Range: 9 Yards
  • Cooldown: 40 Seconds
  • Requirements: Level 3
  • Cost: 2 Points
  • Ranks: II



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