Conjure Volley II |
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|
Type |
Ranged Area of Effect |
Range |
18 Yards |
Cooldown |
200s |
Requires |
Conjure Volley |
Modified by Stat |
Dexterity |
Ability Tree |
Warden |
Conjure Volley II is an Ability in Sword Coast Legends.
Conjure Volley II
- Effect: Select a point or target in range. 100 arrows fall in a volley from above and burst in a magical explosion on impact. Each creature within a 4-yard-radius of an impact point must make a DC 9 Dexterity saving throw. A creature takes 0-2 Piercing damage on a failed save.
- Cost: 1 Points
- Note: Increasing your Dexterity Modifier increases the DC of the save by 1 and the minimum and maximum damaged of the ability by 1.
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