Spikes of the Manticore |
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Type |
Ranged Area of Effect |
Range |
18 Yards |
Cooldown |
120s |
Requires |
Level 5 |
Modified by Stat |
Dexterity and Wisdom |
Ability Tree |
Beast Master |
Spikes of the Manticore is an Ability in Sword Coast Legends.
Spikes of the Manticore
- Effect: You hurl a cluster of spikes tipped with poison from a manticore's stinger, triggered to shatter on impact and explode outward. Creatures in the area must make a DC 9 Dexterity saving throw. On a failed save, each creature takes 7-25 Piercing and 7-25 Poison damage. Creatures that make the save take half damage.
- Cost: 2 Points
- Note: Increasing your Dexterity Modifier increases the DC of the save by 1 and the minimum and maximum Piercing damage by 1.
- Note: Increasing your Wisdom Modifier increases the minimum and maximum Poison damage by 1.
Spikes of the Manticore II
- Effect: You hurl a cluster of spikes tipped with poison from a manticore's stinger, triggered to shatter on impact and explode outward. Creatures in the area must make a DC 9 Dexterity saving throw. On a failed save, each creature takes 7-28 Piercing and 7-28 Poison damage. Creatures that make the save take half damage.
- Cost: 1 Points
- Note: Increasing your Dexterity Modifier increases the DC of the save by 1 and the minimum and maximum Piercing damage by 1.
- Note: Increasing your Wisdom Modifier increases the minimum and maximum Poison damage by 1.
Spikes of the Manticore III
- Effect: You hurl a cluster of spikes tipped with poison from a manticore's stinger, triggered to shatter on impact and explode outward. Creatures in the area must make a DC 9 Dexterity saving throw. On a failed save, each creature takes 8-31 Piercing and 8-31 Poison damage. Creatures that make the save take half damage.
- Cost: 1 Points
- Note: Increasing your Dexterity Modifier increases the DC of the save by 1 and the minimum and maximum Piercing damage by 1.
- Note: Increasing your Wisdom Modifier increases the minimum and maximum Poison damage by 1.
Spikes of the Manticore IV
- Effect: You hurl a cluster of spikes tipped with poison from a manticore's stinger, triggered to shatter on impact and explode outward. Creatures in the area must make a DC 9 Dexterity saving throw. On a failed save, each creature takes 9-34 Piercing and 9-34 Poison damage. Creatures that make the save take half damage.
- Cost: 1 Points
- Note: Increasing your Dexterity Modifier increases the DC of the save by 1 and the minimum and maximum Piercing damage by 1.
- Note: Increasing your Wisdom Modifier increases the minimum and maximum Poison damage by 1.
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