Sleep II

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Type
Ranged Area of Effect
Range
18 Yards
Cooldown
40s
Requires
None
Modified by Stat
Intelligence
Sleep II is an Ability in Sword Coast Legends available only to Wizards and Rogues.



sleep_ii-icon.png Sleep II


  • Effect: This spell sends creatures in an area into a magical slumber. Each target within a 5-yard-radius of a point you designate must make a DC 9 Constitution save or fall unconscious. The spell ends if the target takes damage.
  • Cost: 1 Point
  • Note: Increasing your Intelligence Modifier will raise the DC check by 1. Weapon damage has no effect.



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