Saving Throw is a term in Sword Coast Legends.
- A saving throw, also called a save, represents an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or the monster is at risk of harm. You roll a d20 plus your appropriate Stat Modifier, such as Dexterity. The DC for a saving throw is determined by the effect that causes it. The result of a successful or failed saving throw is detailed in the effect that causes the save. A success usually means that a creatures suffers no or reduced harm from an effect.