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Riposte |
|
---|---|
Type |
Direct Effect |
Range |
xx |
Cooldown |
100s |
Requires |
Dual Wielding, Level 3 |
Modified by Stat |
Strength or Dexterity |
Ability Tree |
Two-Weapon Fighting |
Riposte
- Effect: Your senses heighten during the heat of battle. While focused, you have a 50% chance to parry an attack that would otherwise hit you. When you parry, you also perform a counterattack, dealing (Weapon Damage -1) Slashing/Piercing/Bludgeoning damage. This effect lasts 12 seconds.
- Cost: 2 Points
- Each point increase in Strength modifier for Fighters or Dexterity modifier for Rangers and Rogues increase the minimum and maximum damage by 1.
Riposte II
- Effect: Your senses heighten during the heat of battle. While focused, you have a 75% chance to parry an attack that would otherwise hit you. When you parry, you also perform a counterattack, (Weapon Damage -1) Slashing/Piercing/Bludgeoning damage. This effect lasts 15 seconds.
- Cost: 1 Points
- Each point increase in Strength modifier for Fighters or Dexterity modifier for Rangers and Rogues increase the minimum and maximum damage by 1.
Riposte III
- Effect: Your senses heighten during the heat of battle. While focused, you have a 100% chance to parry an attack that would otherwise hit you. When you parry, you also perform a counterattack, dealing (Weapon Damage -1) Slashing/Piercing/Bludgeoning Slashing damage. This effect lasts 18 seconds.
- Cost: 1 Points
- Each point increase in Strength modifier for Fighters or Dexterity modifier for Rangers and Rogues increase the minimum and maximum damage by 1.
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