Revivify |
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Type |
Direct Effect |
Range |
Melee |
Cooldown |
120s |
Requires |
Restoration, Level 5 |
Modified by Stat |
Wisdomor Charisma |
Ability Tree |
Life |
Revivify is an Ability in Sword Coast Legends. Only Clerics may use this ability.
Revivify
- Effect: You touch a creature that has died recently. That creature returns to life and regains 6-9 hit points.
- Cost: 2 Points
- Note: Increasing your Wisdom Modifier as a Cleric increases the minimum and maximum healing by 1.
- Note: Increasing your Charisma Modifier as a Paladin increases the minimum and maximum healing by 1.
Revivify II
- Effect: You touch a creature that has died recently. That creature returns to life and regains 14-19 hit points. The creature continues to heal for 0-5 over 10 seconds.
- Range: 4 Yards
- Cost: 1 Points
- Note: Increasing your Wisdom Modifier as a Cleric increases the minimum and maximum healing by 1 and the minimum and maximum healing over time by 5.
- Note: Increasing your Charisma Modifier as a Paladin increases the minimum and maximum healing by 1 and the minimum and maximum healing over time by 5.
Revivify III
- Effect: You touch a creature that has died recently. That creature returns to life and regains 21-29 hit points. The creature continues to heal for 16-24 over 12 seconds.
- Range: 5 Yards
- Cost: 1 Points
- Note: Increasing your Wisdom Modifier as a Cleric increases the minimum and maximum healing by 1 and the minimum and maximum healing over time by 8.
- Note: Increasing your Charisma Modifier as a Paladin increases the minimum and maximum healing by 1 and the minimum and maximum healing over time by 8.
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