Effect: A frigid globe of cold energy streaks from your fingertips to a point of your choice within range, where it explodes up to a radius of 5 yards. Each creature in the blast must make a DC 9 Constitution saving throw or take 16-66 Cold damage, or half as much on a successful save.
Cost: 1 Point
Note: Increasing your Intelligence Modifier raises the DC checks of this Ability by 1. Weapon damage has no effect.