Melf's Acid Arrow |
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Type |
Ranged |
Range |
18 Yards |
Cooldown |
80s |
Requires |
Level 3 |
Modified by Stat |
Intelligence |
Melf's Acid Arrow
- Effect: A shimmering green arrow streaks toward a target within range and bursts in spray of acid. On a hit, the target takes 3-15 Acid damage immediately and 2-8 Acid damage over the next 20 seconds. On a miss, the arrow splashes the target with acid for half as much of the potential damage and no lingering damage.
- Cost: 2 Points
- Note: Increasing your Intelligence Modifier will increase the minimum and maximum damage of the initial hit by 1. Weapon damage has no effect.
Melf's Acid Arrow II
- Effect: A shimmering green arrow streaks toward a target within range and bursts in spray of acid. On a hit, the target takes 5-20 Acid damage immediately and 3-12 Acid damage over the next 20 seconds. On a miss, the arrow splashes the target with acid for half as much of the potential damage and no lingering damage.
- Requires: None
- Cost: 1 Point
- Note: Increasing your Intelligence Modifier will increase the minimum and maximum damage of the initial hit by 1. Weapon damage has no effect.
Melf's Acid Arrow III
- Effect: A shimmering green arrow streaks toward a target within range and bursts in spray of acid. On a hit, the target takes 6-24 Acid damage immediately and 4-16 Acid damage over the next 20 seconds. On a miss, the arrow splashes the target with acid for half as much of the potential damage and no lingering damage.
- Requires: None
- Cost: 1 Point
- Note: Increasing your Intelligence Modifier will increase the minimum and maximum damage of the initial hit by 1. Weapon damage has no effect.
Melf's Acid Arrow IV
- Effect: A shimmering green arrow streaks toward a target within range and bursts in spray of acid. On a hit, the target takes 7-28Acid damage immediately and 5-20 Acid damage over the next 20 seconds. On a miss, the arrow splashes the target with acid for half as much of the potential damage and no lingering damage.
- Requires: None
- Cost: 1 Point
- Note: Increasing your Intelligence Modifier will increase the minimum and maximum damage of the initial hit by 1. Weapon damage has no effect.