Magic Missile |
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|
Type |
Ranged |
Range |
18 Yards |
Cooldown |
40s |
Requires |
None |
Modified by Stat |
Intelligence |
Magic Missile
- Effect: Creates 3 glowing darts of magical force that unerringly strike a target, dealing 0-4 Force damage each.
- Cost: 1 Point
- Note: Increasing your Intelligence Modifier by 1 will increase the minimum and maximum damage of each missile by 1.
- Note: The overall damage of this spell is less than the maximum cantrip damage of wizards, but the Magic Missile cannot miss.
Magic Missile II
- Effect: Creates 4 glowing darts of magical force that unerringly strike a target, dealing 0-4 Force damage each.
- Cost: 1 Point
- Note: Increasing your Intelligence Modifier by 1 will increase the minimum and maximum damage of each missile by 1. Weapon damage has no effect.
Magic Missile III
- Effect: Creates 5 glowing darts of magical force that unerringly strike a target, dealing 0-4 Force damage each.
- Cost: 1 Point
- Note: Increasing your Intelligence Modifier by 1 will increase the minimum and maximum damage of each missile by 1. Weapon damage has no effect.
Magic Missile IV
- Effect: Creates 6 glowing darts of magical force that unerringly strike a target, dealing 0-4 Force damage each.
- Cost: 1 Point
- Note: Increasing your Intelligence Modifier by 1 will increase the minimum and maximum damage of each missile by 1. Weapon damage has no effect.