Hunter Abilities in Sword Coast Legends is an Ability tree available only to Rangers. Hunters spend weeks, sometimes months at a time hunting their chosen prey in the wilderness. Their skills at stalking and tracking are unparalleled, and they usually learn all they can about a chosen enemy before closing in for the kill.

Hunter Abilities

hide_in_plain_sight-icon.png Hide in Plain Sight

  • Effect: You shroud yourself with camouflage. While hidden, you gain stealth and your next attack gains advantage and a +5 bonus to critical strike range. While stealthed, your movement speed is reduced by 50%. You also gain a +7 to stealth checks.
  • Type: Toggle
  • Cooldown: 5 Seconds
  • Requirements: None
  • Cost: 1 Point
  • Ranks: IV

ensnarig_armor-icon.png Ensnaring Armor

  • Effect: You've wrapped yourself in nature so thoroughly that it now comes to your aid when you are attacked. When an enemy hits you, there is a 6% chance that roots will sprout from the ground beneath them and immobilize them for a short period of time.
  • Type: Passive
  • Requirements: Hide in Plain Sight & Level 5
  • Cost: 2 Points
  • Ranks: II

favored_enemy-icon.png Favored Enemy

  • Effect: You have significant experience fighting a certain type of enemy. Choose your favored Enemy when selecting this ability to gain +2 to hit and damage when fighting any enemy of that type. You may only choose one enemy type, so choose carefully.
  • Type: Passive
  • Requirements: None
  • Cost: 0 Points
  • Ranks: IV

foe_slayer-icon.png Foe Slayer

  • Effect: Constant skirmishes and study of your favored enemy have made you an expert hunter of their kind. You can now add your Wisdom modifier to any damage you deal against targets of that type.
  • Type: Passive
  • Requirements: Favored Enemy IV & Level 15
  • Cost: 3 Points
  • Ranks: I

combat_focus-icon.png Combat Focus

  • Effect: Your weapons have become an extension of your will. You are so adept at using them, that you gain an extra attack for each rank of this ability.
  • Type: Passive
  • Requirements: Level 5
  • Cost: 2 Points
  • Ranks: III

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