Hidden Dagger |
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|
Type |
Ranged |
Range |
18 Yards |
Cooldown |
40s |
Requires |
None |
Modified by Stat |
Dexterity |
Hidden Dagger
- Effect: Hurl a weighted dagger at a target, dealing 2-11 Piercing damage and throwing them off balance. For the next 60 seconds, the affected creature's cooldown durations are increased by 100%.
- Cost: 1 Point
- Note: Increasing your Dexterity Modifier increases the minimum and maximum damage of this Ability by 1. Weapon damage has no effect.
Hidden Dagger II
- Effect: Hurl a weighted dagger at a target, dealing 2-11 Piercing damage and throwing them off balance. For the next 60 seconds, the affected creature's cooldown durations are increased by 200%.
- Cost: 1 Point
- Note: Increasing your Dexterity Modifier increases the minimum and maximum damage of this Ability by 1. Weapon damage has no effect.
Hidden Dagger III
- Effect: Hurl a weighted dagger at a target, dealing 2-11 Piercing damage and throwing them off balance. For the next 60 seconds, the affected creature's cooldown durations are increased by 300%.
- Cost: 1 Point
- Note: Increasing your Dexterity Modifier increases the minimum and maximum damage of this Ability by 1. Weapon damage has no effect.
Hidden Dagger IV
- Effect: Hurl a weighted dagger at a target, dealing 2-11 Piercing damage and throwing them off balance. For the next 60 seconds, the affected creature's cooldown durations are increased by 400%.
- Cost: 1 Point
- Note: Increasing your Dexterity Modifier increases the minimum and maximum damage of this Ability by 1. Weapon damage has no effect.