Earthquake |
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Type |
Ranged Area of Effect |
Range |
18 Yards |
Cooldown |
280s |
Requires |
Level 15 |
Modified by Stat |
Wisdom |
Earthquake Information
- Effect: You create a seismic disturbance at a point on the ground that you designate. An intense tremor rips through the ground, expanding out to 5 yards and lasting 24 seconds. The ground in the area becomes difficult terrain. Each creature on the ground in the area must make a DC 9 Dexterity saving throw. On a failed save, the creature is knocked prone and takes 6-29 Bludgeoning damage.
- Cost: 3 Points
- Note: Each increase in the Wisdom modifier increases the DC check by 1 and the damage range by 1.