Cloud of Daggers |
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Type |
Ranged Area of Effect |
Range |
18 Yards |
Cooldown |
80s |
Requires |
Level 3 |
Modified by Stat |
Intelligence |
Cloud of Daggers
- Effect: You fill the air with spinning daggers in an area, centered on a point you choose within range, and extending out to a radius of 3 yards. The daggers remain for 6 seconds. A creature takes 3-15 Slashing damage each round while inside the area.
- Cost: 2 Points
- Note: Each increase to the Intelligence Modifier will increase the minimum and maximum damage by 1. Weapon damage has no effect.
Cloud of Daggers II
- Effect: You fill the air with spinning daggers in an area, centered on a point you choose within range, and extending out to a radius of 3 yards. The daggers remain for 6 seconds. A creature takes 5-23 Slashing damage each round while inside the area.
- Cost: 1 Point
- Requires: None
- Note: Each increase to the Intelligence Modifier will increase the minimum and maximum damage by 1. Weapon damage has no effect.
Cloud of Daggers III
- Effect: You fill the air with spinning daggers in an area, centered on a point you choose within range, and extending out to a radius of 3 yards. The daggers remain for 6 seconds. A creature takes 7-31 Slashing damage each round while inside the area.
- Cost: 1 Point
- Requires: None
- Note: Each increase to the Intelligence Modifier will increase the minimum and maximum damage by 1. Weapon damage has no effect.
Cloud of Daggers IV
- Effect: You fill the air with spinning daggers in an area, centered on a point you choose within range, and extending out to a radius of 3 yards. The daggers remain for 6 seconds. A creature takes 9-39 Slashing damage each round while inside the area.
- Cost: 1 Point
- Requires: None
- Note: Each increase to the Intelligence Modifier will increase the minimum and maximum damage by 1. Weapon damage has no effect.