Bigby's Grasping Hand |
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Type |
Direct Effect |
Range |
18 Yards |
Cooldown |
200s |
Requires |
Hold Monster II Level 9 |
Modified by Stat |
Intelligence |
Bigby's Grasping Hand
- Effect: You create a large hand of shimmering, translucent force that attempts to grapple the targeted creature. The target must make a DC 9 Wisdom save or be restrained by the floating hand and take 2-11 Bludgeoning damage. The hand lasts up to 60 seconds, as long as the target fails a periodic DC 9 Strength save. While grappling the target, the hand will crush it, dealing 0-42 Bludgeoning over the duration of the spell.
- Cost: 3 Points
- Each increase in the Intelligence Modifier increases both damage ranges. The first by 1 damage and the second by 14 damage per increase. It also increases both DC checks by 1 per Modifier increase. Weapon damage has no effect.
Bigby's Grasping Hand II
- Effect: You create a large hand of shimmering, translucent force that attempts to grapple the targeted creature. The target must make a DC 9 Wisdom save or be restrained by the floating hand and take 3-17 Bludgeoning damage. The hand lasts up to 60 seconds, as long as the target fails a periodic DC 10 Strength save. While grappling the target, the hand will crush it, dealing 14-98 Bludgeoning over the duration of the spell.
- Requires: Hold Monster II & Level 9
- Cost: 1 Points
- Each increase in the Intelligence Modifier increases both damage ranges. The first by 1 damage and the second by 14 damage per increase. It also increases both DC checks by 1 per Modifier increase. Weapon damage has no effect.