Arcing Smite

cleric-banner.jpg
paladin-banner.jpg
Type
Ranged
Range
18 Yards
Cooldown
240s
Requires
Radiant Pulse, Level 11
Modified by Stat
Wisdom or Charisma
Ability Tree
War

Arcing Smite is an Ability in Sword Coast Legends. Only Clerics and Paladins may use this ability.

arcing_smite-icon.png Arcing Smite


  • Effect: Launch a bolt of wild, holy energy at an enemy. On a hit, the bolt deals 19-79 Radiant and then bounces to another enemy target in range. The bolt will bounce up to 2 times.
  • Cost: 3 Points
  • Each modifier point of Wisdom for Clerics or Charisma for Paladins increases the damage range by 1.


arcing_smite_ii-icon.png Arcing Smite II


  • Effect: Launch a bolt of wild, holy energy at an enemy. On a hit, the bolt deals 19-79 Radiant and then bounces to another enemy target in range. The bolt will bounce up to 4 times.
  • Cost: 1 Point
  • Each modifier point of Wisdom for Clerics or Charisma for Paladins increases the damage range by 1.


arcing_smite_iii-icon.png Arcing Smite III


  • Effect: Launch a bolt of wild, holy energy at an enemy. On a hit, the bolt deals 19-79 Radiant and then bounces to another enemy target in range. The bolt will bounce up to 6 times.
  • Cost: 1 Point
  • Each modifier point of Wisdom for Clerics or Charisma for Paladins increases the damage range by 1.


arcing_smite_iv-icon.png Arcing Smite IV


  • Effect: Launch a bolt of wild, holy energy at an enemy. On a hit, the bolt deals 19-79 Radiant and then bounces to another enemy target in range. The bolt will bounce up to 8 times.
  • Cost: 1 Point
  • Each modifier point of Wisdom for Clerics or Charisma for Paladins increases the damage range by 1.



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