Arcing Smite |
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Type |
Ranged |
Range |
18 Yards |
Cooldown |
240s |
Requires |
Radiant Pulse, Level 11 |
Modified by Stat |
Wisdom or Charisma |
Ability Tree |
War |
Arcing Smite is an Ability in Sword Coast Legends. Only Clerics and Paladins may use this ability.
Arcing Smite
- Effect: Launch a bolt of wild, holy energy at an enemy. On a hit, the bolt deals 19-79 Radiant and then bounces to another enemy target in range. The bolt will bounce up to 2 times.
- Cost: 3 Points
- Each modifier point of Wisdom for Clerics or Charisma for Paladins increases the damage range by 1.
Arcing Smite II
- Effect: Launch a bolt of wild, holy energy at an enemy. On a hit, the bolt deals 19-79 Radiant and then bounces to another enemy target in range. The bolt will bounce up to 4 times.
- Cost: 1 Point
- Each modifier point of Wisdom for Clerics or Charisma for Paladins increases the damage range by 1.
Arcing Smite III
- Effect: Launch a bolt of wild, holy energy at an enemy. On a hit, the bolt deals 19-79 Radiant and then bounces to another enemy target in range. The bolt will bounce up to 6 times.
- Cost: 1 Point
- Each modifier point of Wisdom for Clerics or Charisma for Paladins increases the damage range by 1.