Crusader in Sword Coast Legends is an Ability tree. Crusaders are the ultimate defenders, protecting both the weak in need and smiting those who would do evil with divine fury. Crusader abilities offer a good mix between these two tenets, with the power to both heal their allies and destroy their foes. Only Paladins have this Ability Tree. ? Ability Points are needed to max out this tree.



Crusader Abilities



lay_on_hands-icon.png Lay on Hands


  • Effect: Your blessed touch can heal the wounds of an injured ally, restoring 5-7 hit points. This spell has no effect on undead or constructs.
  • Type: Direct Effect
  • Range: 3 Yards
  • Cooldown: 40 Seconds
  • Requirements: None
  • Cost: 1 Point
  • Ranks: IV


divine_grace-icon.png Divine Grace


  • Effect: Your frequent prayers have blessed you with a +1 bonus to all saving throws.
  • Type: Passive Ability
  • Requirements: Lay on Hands & Level 3
  • Cost: 2 Points
  • Ranks: IV

judgement-icon.png Judgement


  • Effect: Holy power surges through your weapon, dealing 3-17 Radiant damage to your target on a hit. The radiant energy then erupts and seeks out allies within 10 yards, healing them for 11-14 hit points.
  • Type: Attack
  • Range: Melee
  • Cooldown: 60 Seconds
  • Requirements: Lay on Hands & Level 3
  • Cost: 2 Points
  • Ranks: III


branding_smite-icon.png Branding Smite


  • Effect: Your weapon gleams with astral radiance as you strike, dealing 3-17 Radiant damage and causing the target to shed light. The light lasts for 20 seconds, during which time the target is unable to use stealth or invisibility abilities.
  • Type: Attack
  • Range: Melee
  • Cooldown: 80 Seconds
  • Requirements: Judgement & Level 4
  • Cost: 2 Points
  • Ranks: I

sacred_weapon-icon.png Sacred Weapon


  • Effect: You imbue your weapon with positive energy, channeling destructive divine powers through it to deal an extra 1-4 Radiant damage each time you strike a foe.
  • Type: Passive Ability
  • Requirements: Judgement & Level 5
  • Cost: 2 Points
  • Ranks: II

aura_of_vitality-icon.png Aura of Vitality


  • Effect: Healing energy radiates from you in an 8-yard-radius aura. For the next 20 seconds, the aura moves with you, centered on you. Allies within range heal for 5-6 each round.
  • Type: Aura
  • Requirements: Lay on Hands IV & Level 5
  • Cost: 2 Points
  • Ranks: II



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