Crimson Edge II |
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Type |
Attack |
Range |
Melee |
Cooldown |
80s |
Requires |
Crimson Edge |
Modified by Stat |
Strength or Dexterity |
Ability Tree |
Two-Weapon Fighting |
Crimson Edge II
- Effect: Your strike opens a painful, bleeding wound. The initial strike deals (Weapon Damage -1) Slashing/Piercing/Bludgeoning Bludgeoning damage and leaves a lingering pain that causes 10-40 Bludgeoning damage over 12 seconds.
- Cost: 1 Points
- Note: Fighters Strength modifier increases initial strike minimum and maximum damage by 1; Rangers and Rogues Dexterity modifier increases initial strike minimum and maximum damage by 1.
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