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Crimson Edge

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Type
Attack
Range
Melee
Cooldown
80s
Requires
Whirlwind Attack, Level 5
Modified by Stat
Strength or Dexterity
Ability Tree
Two-Weapon Fighting
Crimson Edge is an Ability in Sword Coast Legends.


crimson_edge-icon.png Crimson Edge


  • Effect: Your strike opens a painful, bleeding wound. The initial strike deals (Weapon Damage -1) Slashing/Piercing/Bludgeoning damage and leaves a lingering pain that causes 5-25 Bludgeoning damage over 12 seconds.
  • Cost: 3 Points
  • Note: Fighters Strength modifier increases initial strike minimum and maximum damage by 1; Rangers and Rogues Dexterity modifier increases initial strike minimum and maximum damage by 1.



crimson_edge_ii-icon.png Crimson Edge II


  • Effect: Your strike opens a painful, bleeding wound. The initial strike deals (Weapon Damage -1) Slashing/Piercing/Bludgeoning Bludgeoning damage and leaves a lingering pain that causes 10-40 Bludgeoning damage over 12 seconds.
  • Cost: 1 Points
  • Note: Fighters Strength modifier increases initial strike minimum and maximum damage by 1; Rangers and Rogues Dexterity modifier increases initial strike minimum and maximum damage by 1.

crimson_edge_iii-icon.png Crimson Edge III


  • Effect: Your strike opens a painful, bleeding wound. The initial strike deals (Weapon Damage -1) Slashing/Piercing/Bludgeoning Bludgeoning damage and leaves a lingering pain that causes 10-55 Bludgeoning damage over 12 seconds.
  • Cost: 1 Points
  • Note: Fighters Strength modifier increases initial strike minimum and maximum damage by 1; Rangers and Rogues Dexterity modifier increases initial strike minimum and maximum damage by 1.

crimson_edge_iv-icon.png Crimson Edge IV


  • Effect: Your strike opens a painful, bleeding wound. The initial strike deals 0 Bludgeoning damage and leaves a lingering pain that causes 15-70 Bludgeoning damage over 12 seconds.
  • Cost: 1 Points
  • Note: Fighters Strength modifier increases initial strike minimum and maximum damage by 1; Rangers and Rogues Dexterity modifier increases initial strike minimum and maximum damage by 1.



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