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Charm II

wizard-banner.jpg
Type
Direct Effect
Range
18 Yards
Cooldown
200s
Requires
Confusion & Level 9
Modified by Stat
Intelligence
Charm II is an Ability in Sword Coast Legends available only to Wizards


charm_ii-icon.png Charm II


  • Effect: You attempt to beguile a creature that you can see within range. It must succeed on a DC 9 Wisdom saving throw or be charmed by you for 300 seconds. While charmed, the creature will view you and your allies as friends and assist you in battle.
  • Cost: 1 Point
  • Note: Increasing your Intelligence Modifier will raise the DC check by 1. Weapon damage has no effect.



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