Break the Wall
- Effect: You shatter an opponent's defenses with a solid strike, dealing (Weapon Damage -1) + 7-32 Bludgeoning/Slashing/Piercing damage and causing them to suffer a -5 penalty to their AC for 60 seconds.
- Cost: 2 Points
- Each Strength modifier increase for Paladins, Clerics, Fighters or Dexterity modifier increase for Rogues, Rangers increases the minimum and maximum damage of this ability by 1.
Break the Wall II
- Effect: You shatter an opponent's defenses with a solid strike, dealing (Weapon Damage -1) + 9-40 Bludgeoning/Slashing/Piercing damage and causing them to suffer a -10 penalty to their AC for 60 seconds.
- Cost: 1 Points
- Each Strength modifier increase for Paladins, Clerics, Fighters or Dexterity modifier increase for Rogues, Rangers increases the minimum and maximum damage of this ability by 1.
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